First Amendment Protects Videogame’s Depiction of Tractor’s Trade Dress–Saber v. Oovee
This case involves the Polish tractor manufacturer Kirovets’ K-700 tractor: Saber makes the videogame MudRunner. It exclusively licensed the right to depict the K-700 in its videogames, including the right to enforce the exclusive license in court. Oovee make the…
If TOS Formation Fails, Bad Legal Outcomes Are Likely to Follow–Doe v. Roblox
This case involves Roblox, a virtual world. Allegedly, a majority of Roblox users are under 13. Roblox has an in-game currency, Robux. Users can manufacture virtual items in-game, and other users can buy those items using Robux, with Roblox taking…
Section 230 Preempts Game User’s Lawsuit Over Game Moderators’ Behavior–Quinteros v. Forge of Empires
This lawsuit involves the freemium videogame “Forge of Empires.” The plaintiff, Penny Quinteros (a/k/a TwoCents), claims she became addicted to the game. She played the game virtually every day from 2016-19–over 10,000 hours worth–and spent over $9,000 on in-game transactions….
Snapchat Photos Don’t Constitute “Virtual” Physical Presence–People v. White
The defendant was a high school teacher and coach. She sent photos to one of her students, WB, via Snapchat. The court says WB and the defendant never discussed the photos. The court describes the photos as “somewhat risqué” because…
Defendants Keep Getting Arbitration Despite the Anarchy in Online Contract Formation Doctrine
Online contract formation law has gotten strange. The proliferation of “wrap” variations has tied up judges in knots. Despite the increasingly baroque and incoherent legal doctrines, the bottom line has largely remained the same: most online contracts are properly formed…
YouTube Isn’t a Company Town (Duh)–Prager University v. Google
Prager University produces videos designed to convert teenagers into conservatives. It has posted over 250 videos to YouTube. YouTube has placed some of those videos into “restricted mode,” which blocks the videos’ availability to YouTube users who voluntarily operate in…
Appeals Court Affirms Rejection of Gambling Claims Against Machine Zone
This is a lawsuit against Machine Zone relating to the “Game of War” in-app game of chance mechanics. Players download GoW—an online strategy game—for free. However, they can purchase virtual gold at prices ranging from 4.99 to 99.999. They can…
Federal Court Rejects Online Gambling Lawsuit Against Valve–McLeod v. Valve
This lawsuit alleged that Valve “allowed an illegal online gambling market” based on its videogame Counter Strike Global Offensive (CSGO) and its Steam platform, an online marketplace where players can buy and sell virtual items and make payments. This lawsuit…
Big Fish’s Virtual Casino Doesn’t Violate Washington’s Gambling Statute
Eric and Angie blogged about the Machine Zone slot machine ruling from Maryland. This is a similar lawsuit brought against Big Fish, alleging that Big Fish’s virtual casino violates Washington’s anti-gambling statute. (Here’s a Recorder article covering these and other…
Virtual Casino Doesn’t Violate California’s Gambling Law–Mason v. Machine Zone (Guest Blog Post)
By Guest Blogger Angie Jin [Eric’s note: Angie Jin is a Cornell Law 3L who volunteered to write up this post on a case that was festering in my queue for a few months.] Plaintiff, Mia Mason, filed a Class…